Nathan Mooth

NFX

About Me

EXPERTISE
Technical Director
INDUSTRY
Film/TV

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LOCATION
United States
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Houdini Skills

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Recent Forum Posts

Character anim transforms to Solaris like Alembic Layering April 29, 2022, 12:29 p.m.

I realize that this is a year late, and you've probably discovered the answer to this by now, but from what I understand you have two options. If the character is only doing rigid transforms, then you can set up your hierarchy so that each limb is a separate object that can then have transformations applied to it.

However if you are doing deformations then it is my understanding that only option is to override the entire cache with another cache containing the animated deformations.

How to render Pyro in Solaris with Arnold? July 9, 2021, 2:55 p.m.

That was the trick. Thanks! To bad that the SOP Import and SOP Create lops don't work for this.

How to render Pyro in Solaris with Arnold? June 16, 2021, 1:04 p.m.

I've been having a hard time figure out how to work with volumes in Solaris, especially when it comes to rendering them via the Arnold Hydra plugin. I've figured out how to shade and render them for the normal Arnold IPR, but I can't get them to even show up in the Arnold Solaris viewport. Anyone have examples of the proper workflow for this?

As a side-note, I found other people with the issue on the Autodesk forums but they seem to think it's a Houdini or environment issue. However we're a shop with a pretty solid Houdini environment setup and are using 18.5 so I doubt that's it.

https://answers.arnoldrenderer.com/questions/25664/how-to-render-vdb-volumes-in-solaris.html [answers.arnoldrenderer.com]