NNois
NNois
About Me
Connect
LOCATION
Not Specified
WEBSITE
Houdini Skills
Availability
Not Specified
Recent Forum Posts
Solaris to Unreal Engine - Material Assignment July 9, 2020, 11:09 a.m.
rafalHi,
Solaris -> to Unreal
I'm testing that but with “unrealAssetPath + (copy reference in Unreal)” propery on the material UE4.25 doesn't pick the material…
More than that, every Material applied in the editor don't survive after a close/open of UE…
Unusable !
Editing multiple parameters at once... July 4, 2020, 5:39 a.m.
Hi,
Just to add another way do do it… when multi selection is impossible
you could use the opparm expression in an houdini textport
example to change all chop framerate parm in bone chains
Just to add another way do do it… when multi selection is impossible
you could use the opparm expression in an houdini textport
example to change all chop framerate parm in bone chains
opparm obj/chain*/* -v samplerate 100
Stacking hair strand control July 3, 2019, 4:11 p.m.
ammYou just forget blender ! ;-)
… Too much different than rest of 3d world when it comes to viewport interaction…