Nic Tanghe

NicTanghe

About Me

EXPERTISE
Freelancer

Connect

LOCATION
Leuven, Not Specified
WEBSITE

Houdini Skills

ADVANCED
Lighting  | VEX
INTERMEDIATE
Procedural Modeling  | Environments  | Digital Assets  | Motion Editing  | Animation  | Hair & Fur  | Cloth  | Solaris  | Karma  | Pyro FX  | Fluids  | Destruction FX  | Realtime FX  | PDG  | Python
BEGINNER
Character Rigging  | Crowds  | Muscles  | Mantra

Availability

I am available for Full Time Work

Recent Forum Posts

Karma + PDG proper way to skip existing frames Aug. 26, 2024, 8:42 a.m.

Hello I am looking for a way to easaly skip existing frames in solaris and it is unclear to me how your setup whould work.

Do you mind sharing it ?

Information ? having part of a character / usdskel instanced Aug. 21, 2024, 11:44 a.m.

hello i~m building a mechanical rig and i was wondering if it is possible to have part uf a usd skel contain instances.



for instance a part of an antenna has bolts and the bolts are instances of a single bolt. Yet everything is skinned correctly and

Looping Value Clips Confusion in Solaris Aug. 5, 2024, 10:19 a.m.

I to have tried to get people to help to get value clips saving and looping, In my case I'm trying to save a USD skel animation. And everything I have tried to do simply fails.

It should be simple enough to set the current frame to 0 in the animation when it reaches the end.

for later refenrance for me maybe this fixes it.

In the usd_instancing_v03.hiplc hipfile, select the "usdrender_rop1" USD Render ROP and under Output > USD Export set the Filter Time Samples parameter to Never.