
Pierrick Opitz
PierrickOpitz
About Me
EXPERTISE
VFX Artist
INDUSTRY
Advertising / Motion Graphics
Connect
LOCATION
Montreal,
Canada
WEBSITE
Houdini Skills
ADVANCED
Cloth | Solaris | Karma | Lighting
INTERMEDIATE
Procedural Modeling | Environments | Motion Editing | Hair & Fur | Pyro FX | Fluids
BEGINNER
Digital Assets | Character Rigging | Animation | Crowds | Muscles | Destruction FX | Realtime FX | PDG | VEX
Availability
I am available for Full Time Work
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Recent Forum Posts
Day 22 | VFX: DOPS | EXPLODE | Image March 22, 2025, 6:24 a.m.
Day 22 : Explode
Day 21 | MOTION: KineFX | FLY | Animation March 21, 2025, 5:33 a.m.
Day 21 : Fly
Had some fun making the look of this one
Didn't like the motion of the bird but here it is.
Used GSG for the textures and the cloud model.
Had some fun making the look of this one
Didn't like the motion of the bird but here it is.
Used GSG for the textures and the cloud model.
Day 20 | MOTION: KineFX | SLITHER | Image March 20, 2025, 3:30 a.m.
Day 20 : Slither
Had some fun making the environment and ambience. I used GSG for the floor textures, some gobos and Bokeh.
Had some fun making the environment and ambience. I used GSG for the floor textures, some gobos and Bokeh.