Dominic Tiedeken
Polyhead
About Me
Connect
LOCATION
Not Specified
WEBSITE
Houdini Skills
Availability
Not Specified
Recent Forum Posts
Karma - Mplay Render Region Oct. 6, 2024, 5:20 a.m.
Thanks Rob! Would be great to add this function, since rendering inside the interactive viewport is creeping up memory on Windows. Rendering to mplay to outsource the task to a husk command line is way more efficient.
Thanks for considering this function cheers!
Thanks for considering this function cheers!
Karma - Mplay Render Region Oct. 4, 2024, 6:25 a.m.
Hey,
I feel a bit ridiculous to ask this but how do we get a render region when rendering to mplay?
I think the tool being used to render regions in the interactive viewport should transfer.
I currently work in 20.0.590
I feel a bit ridiculous to ask this but how do we get a render region when rendering to mplay?
I think the tool being used to render regions in the interactive viewport should transfer.
I currently work in 20.0.590
Wedge simulations - one by one (proper way?) April 4, 2024, 7:16 a.m.
If anyone finds this post and is looking for an answer, this did the trick:
the cpu usage spikes seems to be a normal condition.
Currently I am using a schedule override and locate it to a custom localscheduler which has Limit Jobs set to 1. This seems to work but I wonder if this is the proper way.
the cpu usage spikes seems to be a normal condition.