Nigel Poole
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How to scatter more points near the center of a primitive or polygon circle. July 21, 2017, 4:43 p.m.
ndickson
Now, it defaults to uniform density, but you can control what the actual density near the edge and in the middle are with a point attribute. Set the Circle SOP's Arc Type to Sliced Arc. You can create a “density” attribute and set it to, for example, 1.0 for the middle point, and 0.0 for the rest of the points, (e.g. with a Point Wrangle SOP with point group 0 and code “@density = 1.0;”. Turn on the Density Attribute option on the Scatter SOP.
Could you also do an example of this part version to? Your second recommendation works great I'd love to see what the first recommendation looks like.