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RealTimeUK

About Me

EXPERTISE
Technical Director
INDUSTRY
Film/TV

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LOCATION
PR43PN, United Kingdom
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Houdini Skills

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Recent Forum Posts

Houdini 16.5 Vertex Animation Texture Error April 4, 2018, 4:08 a.m.

Hi,

I am trying to use the Vertex Animation Tool to export a Fluid sim to UE4 but I keep getting the following error when trying to export the textures.

Python error: Traceback (most recent call last):
File “”, line 3, in
File “CPROGRA~1/SIDEEF~1/HOUDIN~1.268/houdini/python2.7libs\hou.py”, line 17710, in getPixelByUV
return _hou.CopNode_getPixelByUV(*args, **kwargs)
OperationFailed: The attempted operation failed.
Failed to retrieve pixel information.

I have tried reducing the number of polys and checked that I have point normals, but I keep getting the same error. Anyone got any ideas what I am doing wrong?

Thanks

Graham

Houdini crash on Flipbook (Hserver communication error) May 12, 2015, 4:48 a.m.

We have fixed our problem

On the Houdini shortcut select properties. Then Under windows compatibility tab switch on Run this program as an administrator.

You should now be able to flip-book without crashes!

Houdini crash on Flipbook (Hserver communication error) March 27, 2015, 3:45 a.m.

Hi

I'm not hitting swap, i have about 50% RAM free. I read on another thread about using the OpenGL ROP. I tried this and it works ok, so its one solution, but I would love to get Flipbook working as I have been using so much.

Also, I never had this problem before H14, I have a Qudro K4000.

cheers

Graham