Richard Thomas

RichCTea

About Me

CG Supervisor, Technical Director, space nerd and eternal tickerer.
EXPERTISE
CG Supervisor
INDUSTRY
Film/TV

Connect

LOCATION
United Kingdom

Houdini Skills

Availability

Not Specified

My Tutorials

obj-image Intermediate
Optimizing Algorithms for TDs And Artists

Recent Forum Posts

Default PolyWire UVs Jan. 1, 2022, 3:07 p.m.

I made a tool that does something similar amongst other things for Polywire
Fixes the both U and V coordinates mainly be looking at topology and connections - so it supports branching.

It's free and can be downloaded here: PolyWire UVs — Richard C Thomas [richardcthomas.com]

Hope it helps!