Robert Langnickel
Robert Langnickel
About Me
EXPERTISE
VFX Artist
INDUSTRY
Film/TV
Connect
LOCATION
Berlin,
Germany
WEBSITE
Houdini Skills
Availability
I am currently employed at SEHSUCHT
Recent Forum Posts
Phyton Issue with Adjusting Camera in Scene Viewer Jan. 19, 2024, 6:15 a.m.
Found the mistake: In LOPs, the camera path for 'setCamera' is meant to be a primitive path in the Solaris structure (eg: '/root/cameras') and not a path in the classical Houdini structure ('/obj/all').
Cheers Rob
Cheers Rob
Phyton Issue with Adjusting Camera in Scene Viewer Jan. 16, 2024, 12:15 p.m.
Hello Houdini Community,
I'm currently facing an issue with adjusting the camera view in Houdini's Scene Viewer, and I'm hoping you can assist me with it.
My goal is to automatically adjust the view in the Scene Viewer to match the selected camera when I choose a camera from within a Subnet in a Solaris Stage using a Python script. I've tried various approaches so far, but without success.
Currently, I'm using the following script inside a action button but the plan is to use it later (when it is working) in the callscript section:
Although the script doesn't throw any errors, it is showing the right camera name in the Scene Viewer but doesn't change the view in the Scene Viewer according to the selected camera.
You can basiclic ignore the upper part of the script since this is working - the problem is somehow in the last 4 lines
I guess that the viewport needs some update or transformation instruction but i could not find anything about it. I would greatly appreciate any hints or advice on how to resolve this issue. Are there specific functions or recommendations for automatically adjusting the camera view in the Scene Viewer?
Thank you in advance for your assistance.
Best regards
I'm currently facing an issue with adjusting the camera view in Houdini's Scene Viewer, and I'm hoping you can assist me with it.
My goal is to automatically adjust the view in the Scene Viewer to match the selected camera when I choose a camera from within a Subnet in a Solaris Stage using a Python script. I've tried various approaches so far, but without success.
Currently, I'm using the following script inside a action button but the plan is to use it later (when it is working) in the callscript section:
import hou node = kwargs['node'] selected_camera_name = node.parm('variantname3').eval() stage_path = '/obj/all' camera_path = stage_path + '/' + selected_camera_name camera_node = hou.node(camera_path) desktop = hou.ui.curDesktop() viewer = desktop.paneTabOfType(hou.paneTabType.SceneViewer) viewport = viewer.curViewport() viewport.setCamera(camera_node.path())
Although the script doesn't throw any errors, it is showing the right camera name in the Scene Viewer but doesn't change the view in the Scene Viewer according to the selected camera.
You can basiclic ignore the upper part of the script since this is working - the problem is somehow in the last 4 lines
desktop = hou.ui.curDesktop() viewer = desktop.paneTabOfType(hou.paneTabType.SceneViewer) viewport = viewer.curViewport() viewport.setCamera(camera_node.path())
I guess that the viewport needs some update or transformation instruction but i could not find anything about it. I would greatly appreciate any hints or advice on how to resolve this issue. Are there specific functions or recommendations for automatically adjusting the camera view in the Scene Viewer?
Thank you in advance for your assistance.
Best regards