
Ryan Ruiz
Ryan Ruiz2
About Me
Hello! My name is Ryan Ruiz and I'm a Senior Character FX Artist. I love creating sim setups for cloth and hair simulations for Feature Animation and VFX. Currently, I am in Los Angeles working on an indie game dev project. My interests/hobbies include fashion, scuba diving, and analog photography.... more
Hello! My name is Ryan Ruiz and I'm a Senior Character FX Artist. I love creating sim setups for cloth and hair simulations for Feature Animation and VFX. Currently, I am in Los Angeles working on an indie game dev project. My interests/hobbies include fashion, scuba diving, and analog photography.
Previous companies I have worked for include: Walt Disney Animation Studios, ILM, Blue Sky Studios, Framestore, MPC, and Mr. X. I graduated with a MFA in Visual Effects from Savannah College of Art and Design and a BFA in Animation from DePaul University. Since graduating, I've been working as an artist and lead in multiple software including: Maya, Houdini, Marvelous Designer, and proprietary applications. less
EXPERTISE
Technical Director
INDUSTRY
Film/TV | Gamedev
Houdini Skills
ADVANCED
Hair & Fur | Cloth | Muscles
Availability
I am available for Full Time Work
My Gallery
Recent Forum Posts
Fur Sim Issues with Scale and Settings Feb. 18, 2020, 5:57 p.m.
Solution: Use vellum on Houdini 18!
Fur Sim Issues with Scale and Settings Nov. 2, 2017, 11:08 a.m.
Hello,
Using the latest version of Houdini 16.0.736.
What is best scale to simulate fur on female jacket.
Should I simulate real-world scale or scale it up very large for better fur simulation performance?
For Example, should the fur coat match the scale of the test geometry like rubber toy or pig head?
Should it be scaled to 2 meters or 200?
I want to master the scale before tinkering with the Fur Sim settings.
Otherwise, does anyone have dynamite fur sim settings for a specific scale?
My sims either seem very static or dramatically broken with stretching fur.
Thank you,
Ryan
Using the latest version of Houdini 16.0.736.
What is best scale to simulate fur on female jacket.
Should I simulate real-world scale or scale it up very large for better fur simulation performance?
For Example, should the fur coat match the scale of the test geometry like rubber toy or pig head?
Should it be scaled to 2 meters or 200?
I want to master the scale before tinkering with the Fur Sim settings.
Otherwise, does anyone have dynamite fur sim settings for a specific scale?
My sims either seem very static or dramatically broken with stretching fur.
Thank you,
Ryan