Marta Serafini VFX Houdini Trainer
SHE2016
About Me
Connect
LOCATION
Not Specified
WEBSITE
Houdini Skills
Availability
Not Specified
Recent Forum Posts
Fractal hair clumping changing on each frame Feb. 28, 2019, 5:17 a.m.
Hi people!
Anyone, has resolved this problem in Houdini 17?
Anyone, has resolved this problem in Houdini 17?
How use volumes to detect collision in sop and deform July 3, 2017, 4:40 a.m.
I don't know vex but want learn how use it!
Yes, I should use a sdf collision, with vop I can use a twoway and a compare to create a if operation, can I import automatically groups information from the opinput, right? or a import point group or bind.
Thank you for your feedback jsmack!
Yes, I should use a sdf collision, with vop I can use a twoway and a compare to create a if operation, can I import automatically groups information from the opinput, right? or a import point group or bind.
Thank you for your feedback jsmack!
How use volumes to detect collision in sop and deform July 1, 2017, 5:07 p.m.
Hey guys, sorry for my english
There is a way in Houdini to detect the collision and have a organic style deformation without dynamics to avoid the intersection of the meshes? I have some geometry groups (tentacles based on curves) in a single object, so, I thinks is possible with volumes and a vex expression with if and else, but I'm not so good with vex, i'm still learning. So, using a foreach loop , maybe converting the mesh into volumes and use a scatter to have the surface and inside points to detect their position, how can I import in a wrangle the groups and their points info to create this type of action?
I know the message but i don't know how to write it, some ideas?
Thank you
There is a way in Houdini to detect the collision and have a organic style deformation without dynamics to avoid the intersection of the meshes? I have some geometry groups (tentacles based on curves) in a single object, so, I thinks is possible with volumes and a vex expression with if and else, but I'm not so good with vex, i'm still learning. So, using a foreach loop , maybe converting the mesh into volumes and use a scatter to have the surface and inside points to detect their position, how can I import in a wrangle the groups and their points info to create this type of action?
I know the message but i don't know how to write it, some ideas?
Thank you