Sahak Sahakian

Sahak Sahakian

About Me

EXPERTISE
Game Artist
INDUSTRY
Gamedev

Connect

LOCATION
Not Specified

Houdini Skills

Availability

Not Specified

Recent Forum Posts

help using bitmaps to generate models Sept. 13, 2019, 3:35 a.m.

goldfarb
you might have fun reading this:
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-tools/1262072-houdini-to-minecraft [www.minecraftforum.net]
That article looks super. However it refers to a demoPackage.zip file that is no longer available. If anyone has acess to this from before, or have another reference please share

How to bake texture colors into vertex colors, preserve them in/after VDB, and merge coplanars after mirroring? April 24, 2018, 2:21 a.m.

Is there a hip file we can looksi?

Vdb and transfer materials or color April 20, 2018, 1:55 p.m.

I need to solve a similar problem.
I used from qLib gallery: SOP Gallery, qLib–SOP/Volumes -> VDB/SDF Geo Blending subnetwork.
The incomin
geometry has textures. Is there a way to mantain and transfer UVs and textures?