Steven Quinones-Colon
Steven Quinones-Colon2
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How to keep UV in Component Builder Sept. 28, 2023, 10:32 a.m.
I was trying to use the component builder and I ran into the following, perhaps I'm misunderstanding something here.
I have a large .usda file. I want to split it into assets chairs, tables etc and do lookdev on them. The models came with UVs. I'm doing the following inside the component builder:
I Import and unpack, my UV's are untouched.
I make a group and prune everything but the chair, my UVs are still intact.
I move out, and in my setting I'm set up to keep all attributes, but the UVs are gone.
What am I doing wrong here?
I have a large .usda file. I want to split it into assets chairs, tables etc and do lookdev on them. The models came with UVs. I'm doing the following inside the component builder:
I Import and unpack, my UV's are untouched.
I make a group and prune everything but the chair, my UVs are still intact.
I move out, and in my setting I'm set up to keep all attributes, but the UVs are gone.
What am I doing wrong here?
Can't read USD with file sublayer on OSX on M1 Aug. 8, 2023, 8:19 p.m.
I'll try to get those as binary to see if that will solve it. Thanks.
Can't read USD with file sublayer on OSX on M1 Aug. 7, 2023, 7:29 p.m.
This is an odd one. I can read some exported files from C4D and some don't. All files were exported the same way, the only thing I can guess is that might have to do with file size. The smaller sub 1Gig files open fine, I have a 4 gig one that won't open. I can open the file just fine in a PC.
I'm on 19.5.640 on OSX 12.2.1 The error is attached in an image.
I'm on 19.5.640 on OSX 12.2.1 The error is attached in an image.