Alberto Guzman Peregrina
THA_as
About Me
EXPERTISE
VFX Artist
INDUSTRY
Gamedev
Connect
LOCATION
Granada,
Spain
WEBSITE
Houdini Skills
Availability
I am currently employed at Dambuster Studios
Recent Forum Posts
Info into Vertex colors don't match July 11, 2024, 4:03 a.m.
No one? it looks like for vertex colour it applies some conversion, not sure if they are being stored in sRGB or not. Does anybody knows?
Info into Vertex colors don't match June 14, 2024, 6:29 a.m.
Hello,
I wanted to ask because I've found an issue when working with houdini engine in UE5 and vertex color info giving me different results
So for the test case, I just dragged a Labs Measure Curvature node. Then in a attrib wrangle I copy Curvature to @Alpha like this:
Then in unreal, I did noticed, that the default info in @Cd.r added by the curvature node doesn't match what's on the @Alpha. I also manually exported and imported the mesh and the thing is, when using the ROP FBX output, the resulting mesh does not have such issue.
What am I doing wrong/missing?
I wanted to ask because I've found an issue when working with houdini engine in UE5 and vertex color info giving me different results
So for the test case, I just dragged a Labs Measure Curvature node. Then in a attrib wrangle I copy Curvature to @Alpha like this:
@Alpha = @Cd.r;
Then in unreal, I did noticed, that the default info in @Cd.r added by the curvature node doesn't match what's on the @Alpha. I also manually exported and imported the mesh and the thing is, when using the ROP FBX output, the resulting mesh does not have such issue.
What am I doing wrong/missing?