James Watson
Technically_Jim
About Me
Principal Technical Artist at Archetype Entertainment | Wizards of the Coast
EXPERTISE
Generalist
INDUSTRY
Gamedev
Houdini Skills
Availability
Not Specified
Recent Forum Posts
Adding Custom Parameter Tags to the Built-In Tags menu May 26, 2022, 12:17 p.m.
Hey y'all!
I am trying to build a library of parameter tags but am unsure where to put them to be read into the "Built-In Tags..." menu. Where is the best place to add new tags?
I have attached a picture of the button that opens the "Choose Parameter Tag" menu and a picture of the same menu.
Thanks in advance!
Jim
"Built-in Tag..." Button from the Parameter Description menu within Type Properties/Parameters
Choose Parameter Tag Menu
I am trying to build a library of parameter tags but am unsure where to put them to be read into the "Built-In Tags..." menu. Where is the best place to add new tags?
I have attached a picture of the button that opens the "Choose Parameter Tag" menu and a picture of the same menu.
Thanks in advance!
Jim
"Built-in Tag..." Button from the Parameter Description menu within Type Properties/Parameters
Choose Parameter Tag Menu
Retrieve Level of the Houdini Asset Actor within the HDA Feb. 16, 2022, 6:25 p.m.
Hey y'all!
Is there a way I can retrieve the current level of an Houdini Asset Actor within the HDA itself from Unreal? I am using a curve input which I am only able to retrieve pos, rot, and scale on.
Thanks!
Is there a way I can retrieve the current level of an Houdini Asset Actor within the HDA itself from Unreal? I am using a curve input which I am only able to retrieve pos, rot, and scale on.
Thanks!
TAB Submenu Path Jan. 24, 2022, 8:59 p.m.
tas3dThanks!
Take a look at VHDA from Labs. It's still XML, but their code looks clean enough to me.