Tomek P
Tomek P
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Recent Forum Posts
Copernicus: Triplanar projection solution Aug. 11, 2024, 7:46 a.m.
Hello
I've managed to create a triplanar projection node in Copernicus. The goal was to make texture without visible seams regardless of uv layout directly in Copernicus. It's a bit on the slow side, but maybe someone finds it useful. Or maybe someone knows a better/faster way to achieve the same result. Anyway, hda attached.
I've managed to create a triplanar projection node in Copernicus. The goal was to make texture without visible seams regardless of uv layout directly in Copernicus. It's a bit on the slow side, but maybe someone finds it useful. Or maybe someone knows a better/faster way to achieve the same result. Anyway, hda attached.
Reference nodes from another subnet April 8, 2024, 6:02 a.m.
What's the correct way of referencing nodes (for example textures) from another material builder subnetwork? Arnold has Fetch node to do that. I was looking for something similar for Karma to avoid duplicating shader parts.
Creating collections using Python Dec. 10, 2023, 11:37 a.m.
It works. Thanks a bunch.