Thomas Roohan
Tomotron89
About Me
EXPERTISE
Hobbyist
INDUSTRY
Film/TV
Connect
LOCATION
Australia
WEBSITE
Houdini Skills
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Recent Forum Posts
Karma Render bug on M1 Macs? Nov. 20, 2024, 11:46 p.m.
gmarc
Yes, I also had this issue. Your Mac goes into sleep mode where only the efficiency cores are working. The solution is to install Amphetamine, a free app preventing your Mac from sleeping. In Amphetamine you can even define custom triggers. I have setup one for the Houdini application. This means whenever Houdini is running, my Mac will not go into energy save mode.
Interesting. I didn't know about Amphetamine.
Does this still allow for the displays turn off and still have all cores running?
Karma Render bug on M1 Macs? Nov. 14, 2024, 3:58 p.m.
Hi all,
I've been testing Karma on my Mac and I seem to run into an issue where the render time will slow down to a crawl when my mac turns off the display after 20 minutes or so. For example, I had frames rendering every 3 minutes and then after the 7th frame, the 8th frame would take 40 minutes and continue to grow in render time.
I was able to solve this by preventing the Mac from turning off the display and staying on for the whole render.
Is this a known issue?
I've been testing Karma on my Mac and I seem to run into an issue where the render time will slow down to a crawl when my mac turns off the display after 20 minutes or so. For example, I had frames rendering every 3 minutes and then after the 7th frame, the 8th frame would take 40 minutes and continue to grow in render time.
I was able to solve this by preventing the Mac from turning off the display and staying on for the whole render.
Is this a known issue?
Redshift bucket rendering - some buckets brighter March 8, 2023, 4:56 p.m.
Ok I seem to have figured it out. There seems to be an issue with the Hybrid rendering option in RS at the moment. The CPU buckets are occasionally producing brighter squares.
So I turned off Hybrid Rendering and now the buckets are calculating correctly.
Strangest thing is that hybrid rendering seems to run slower. You'd think CPU+GPU = faster??... something seriously wrong with that at the moment.
So I turned off Hybrid Rendering and now the buckets are calculating correctly.
Strangest thing is that hybrid rendering seems to run slower. You'd think CPU+GPU = faster??... something seriously wrong with that at the moment.