Olivier Colchen
Wolrajh
About Me
EXPERTISE
VFX Artist
Connect
LOCATION
France
WEBSITE
Houdini Skills
Availability
Not Specified
Recent Forum Posts
Missing Prizes Oct. 22, 2024, 5:48 p.m.
Hi! Got the Swag, too Thanks ! Now on to the 2024 ones hehe
Day 7 | Lookdev | Karma Material Builder | Image March 7, 2024, 11:52 p.m.
week 2, Day 7 : karma material builder!
"Discarded!"
Well Karma material builder is one of the basics, I guess, so there is nothing to comment really.
Except that damn, I had no idea what to do, where to go Too much freedom, I guess.
"Discarded!"
Well Karma material builder is one of the basics, I guess, so there is nothing to comment really.
Except that damn, I had no idea what to do, where to go Too much freedom, I guess.
Day 6 | Lookdev | Material Linker | Image March 6, 2024, 11:50 p.m.
Week 2 Day 06 : material linker!
"The Thing in the Sub"
At first, I thought Mat Linker would be a bit gimmicky, but it's actually pretty nice. Of course, an old seadog like me is very, very used to old school manual assignation, but hey, anything that makes stuff easier and more intuitive!
While the textures are mostly megascans because I wasn't entirely satisfied with AMD's or GSG's, the sub itself was hand modeled. With few procedural only, I was feeling lazy.
"The Thing in the Sub"
At first, I thought Mat Linker would be a bit gimmicky, but it's actually pretty nice. Of course, an old seadog like me is very, very used to old school manual assignation, but hey, anything that makes stuff easier and more intuitive!
While the textures are mostly megascans because I wasn't entirely satisfied with AMD's or GSG's, the sub itself was hand modeled. With few procedural only, I was feeling lazy.