Adam Krupicka
adam_breach
About Me
Breach VR
EXPERTISE
Game Artist
INDUSTRY
VR
Connect
LOCATION
Norway
WEBSITE
Houdini Skills
Availability
Not Specified
Recent Forum Posts
Baking dynamic lighting into a video file? Jan. 23, 2024, 12:58 p.m.
Alright, I figure out this is actually pretty easy to do in Blender with a little bit of python scripting. Cheers folks!
Baking dynamic lighting into a video file? Jan. 22, 2024, 8 a.m.
Hey there, I have this idea for achieving high quality dynamic lighting for mobile VR. It goes like this:
Ideally the texturing of the geometry consist of two texture channels, albedo and the pre-baked per-frame lightmap.
Does Houdini have tools that could aid in generating this per-frame lightmap of the entire scene? Unfortunately I don't have the budget to do a lot of technical implementation work myself.
- Create a scene with animated dynamic lights
- Bake out this animation into a per-frame lightmap for the entire scene. Essentially there's a high-res 2-8K texture encoding lighting for the entire scene, for each frame
- Assemble these lightmap frames into a video file
- Load the geoemtry of these scene from step 1 into a game engine, together with the video from the previous step
- Apply the texture of the film to the geometry and play the video
Ideally the texturing of the geometry consist of two texture channels, albedo and the pre-baked per-frame lightmap.
Does Houdini have tools that could aid in generating this per-frame lightmap of the entire scene? Unfortunately I don't have the budget to do a lot of technical implementation work myself.
Karma - Point Color (Cd) not rendering with XPU? Sept. 6, 2023, 11:13 a.m.
Mark WallmanInterestingly it seems like casing in the name of the variable plays a role. I had a point attribute named `Alpha` I was not able to read with the prim var attribute reader until I renamed the variable to `alpha` and read it as such.
Hi.
Cd becomes displayColor in USD. If you have a look at scene graph details you should see it. Best. Mark