Adam Knauer
adamknauer1
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Recent Forum Posts
MPM solver issues? July 12, 2024, 11:30 p.m.
Hello!
As I am using the new MPM solver, I am running into some difficulties and don't know if it is me or how the solver works. I want to figure out how to turn off collisions for certain particles. i@disableself = 1; i@disableexternal = 1; Do not seem to work! Nor does popcollisionignore.
The second issue is I want to figure out how to emit particles when the particles are overlapping or submerged in already emitted particles. Can't seem to figure this out. The solver kills all overlapping particles and there is no setting for this.
Thank you!
As I am using the new MPM solver, I am running into some difficulties and don't know if it is me or how the solver works. I want to figure out how to turn off collisions for certain particles. i@disableself = 1; i@disableexternal = 1; Do not seem to work! Nor does popcollisionignore.
The second issue is I want to figure out how to emit particles when the particles are overlapping or submerged in already emitted particles. Can't seem to figure this out. The solver kills all overlapping particles and there is no setting for this.
Thank you!
Deforming Volume Noise Along Curve? June 26, 2024, 10:25 p.m.
Hello!
I am looking to apply a worley noise to a volume. However as you can see in the photo, the noise does not follow along the curved volume. How can I get the noise to deform along with the shape? Using the curveu attribute maybe?
Thank you!
I am looking to apply a worley noise to a volume. However as you can see in the photo, the noise does not follow along the curved volume. How can I get the noise to deform along with the shape? Using the curveu attribute maybe?
Thank you!
Advecting "gradient" Field of Heightfield? March 28, 2024, 12:12 p.m.
Hey guys wondering if anyone can give me some ideas to tackle this effect on a heightfield: https://twitter.com/Jose_Molfino/status/1669804412569567233 [twitter.com] The artist Jose says that it's a heightfield expanding inside a solver and a gradient field based on height is used for advection. Does anyone know how that works? How would you advect calculated values like gradient field vectors?
Thank you!
Thank you!