Aleksander Kozlov

alek_volzok

About Me

EXPERTISE
Gamedev
INDUSTRY
Gamedev

Connect

LOCATION
Netherlands
WEBSITE

Houdini Skills

Availability

Not Specified

Recent Forum Posts

Generating and updating a lot of meshes for world partition July 29, 2023, 12:49 p.m.

Hi badmn_ ! Houdini splines can be converted to Unreal splines, and that will make them procedural. As for the importing and manipulating World Partion chunks: take a look at my propose here https://github.com/AlekVolok/Unreal5-WP-Landscape-Demo [github.com]