Aleksander Kozlov
alek_volzok
About Me
EXPERTISE
Gamedev
INDUSTRY
Gamedev
Connect
LOCATION
Netherlands
WEBSITE
Houdini Skills
Availability
Not Specified
Recent Forum Posts
Generating and updating a lot of meshes for world partition July 29, 2023, 12:49 p.m.
Hi badmn_ ! Houdini splines can be converted to Unreal splines, and that will make them procedural. As for the importing and manipulating World Partion chunks: take a look at my propose here https://github.com/AlekVolok/Unreal5-WP-Landscape-Demo [github.com]