
Yunus Balcioglu
animatrix_
About Me
Senior FX Technical Director @ Industrial Light & Magic | Feature film credits include The Lord of the Rings: The Rings of Power, Marvel's Eternals, Star Wars: The Rise of Skywalker, X-Men: Dark Phoenix, X-Men: Apocalypse, Aquaman, Alien: Covenant, Pirates of the Caribbean, Justice League and many m... more
Senior FX Technical Director @ Industrial Light & Magic | Feature film credits include The Lord of the Rings: The Rings of Power, Marvel's Eternals, Star Wars: The Rise of Skywalker, X-Men: Dark Phoenix, X-Men: Apocalypse, Aquaman, Alien: Covenant, Pirates of the Caribbean, Justice League and many more. less
EXPERTISE
Technical Director
INDUSTRY
Film/TV
Houdini Skills
ADVANCED
Procedural Modeling | Digital Assets | Mantra | Pyro FX | Fluids | Destruction FX | VEX | Python
INTERMEDIATE
Realtime FX
Availability
Not Specified
My Gallery
My Talks
Recent Forum Posts
VEX : argsort() question Sept. 17, 2025, 4:33 a.m.
Hi,
argsort() is working correctly. Your smallest values (0.05) are at indices 2,3, then 0.52 at 4,5, then 0.94 at 0,1. So is the right ascending order of indices.
argsort() is working correctly. Your smallest values (0.05) are at indices 2,3, then 0.52 at 4,5, then 0.94 at 0,1. So is the right ascending order of indices.
Orienting Point Normals Sept. 8, 2025, 3:43 a.m.
Hi,
You can use Orientation Along Curve SOP, where X Axis will give you what you want. Make sure to choose the right Tangent Type for your use case.
You can use Orientation Along Curve SOP, where X Axis will give you what you want. Make sure to choose the right Tangent Type for your use case.
Supercharged H20 extension (TouchDesigner Style) Sept. 3, 2025, 2:26 a.m.
raumafu
Great update! Everything works except fn:displaySelectNearestNode(uievent, context) option. I have bounded to my 1 key and remove every other hotkeys in the hotkey editor but it does not seem to work. The other options are working like 2 3 4 but not display one. How can i fix it?
You can use the selectDisplayNearestNodeInEditorEnhanced function in utility_generic.