Fred Trétout
anodin
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Recent Forum Posts
Cd attribute in the Geometry COP Dec. 29, 2016, 12:56 a.m.
To access at Cd Attributes in COP :
In CHOP create Geometry and add your Geo in SOP, Attributes Scope will be : Cd
Use Pixel COP, red green blue will be the channel of the Geometry CHOP.
Pixel COP is slow, i don't know how we can have access to Point Attributes in VopCop ? (for bypass the pixel COP)
In CHOP create Geometry and add your Geo in SOP, Attributes Scope will be : Cd
Use Pixel COP, red green blue will be the channel of the Geometry CHOP.
Pixel COP is slow, i don't know how we can have access to Point Attributes in VopCop ? (for bypass the pixel COP)
VR Camera Pz & Options + July 22, 2016, 12:06 p.m.
That will be amazing mdavies.
I am impressed by the quality for the Houdini forum.
I am impressed by the quality for the Houdini forum.
VR Camera Pz & Options + July 21, 2016, 10:19 p.m.
anodin
You just open the door of every planetariums ! Now they can render at 360*210, they like this ratio
i speak too fast, planetarieums use a fisheye deformation.
But spherical to fisheye can be converted with Ae Skybox converter.
Do you know if it's in the plan to have a fisheye camera lens build in Mantra?
I see a lot of render have this feature (arnold, vray, maxwell, redshift…)