Peter Sistrom
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Recent Forum Posts
Session Sync Example? Aug. 15, 2020, 2:39 a.m.
Can anyone point me to a video or documentation about how session sync can be used? I've been looking at the v2 alpha, and I'm confused about how session sync is to be used. I can get it “working” in that houdini opens with the GlobalNodes subnet and session interface panel, but my expectation was to somehow see my HDAs as well ( similar to when i just use the open scene in houdini option). What can i expect to see changed when this is functioning? Is it simply a link between the top level hda parameters and inputs? Thanks, great work on the alpha!
USD and Unreal Engine 4 Feb. 19, 2020, 3:09 p.m.
Hi Pavel,
Would you at all be able to ellaborate on how you solved the issue, I am having a similar one trying test USD to Unreal workflows. I've been using a portion of the Bar Scene example posted on SideFX but get the same error on import after trying a few different layer save styles. Doe you perhaps have to save as one of the other USD formats, like A or B? Does that stand for ascii and binary?
Would love to know some more details if you're able to explain! Thank you!
Would you at all be able to ellaborate on how you solved the issue, I am having a similar one trying test USD to Unreal workflows. I've been using a portion of the Bar Scene example posted on SideFX but get the same error on import after trying a few different layer save styles. Doe you perhaps have to save as one of the other USD formats, like A or B? Does that stand for ascii and binary?
Would love to know some more details if you're able to explain! Thank you!