zoran arizanovic
arzo
About Me
EXPERTISE
Generalist
INDUSTRY
Film/TV
Houdini Skills
Availability
Not Specified
My Gallery
Recent Forum Posts
Unified Noise study Oct. 30, 2016, 3:59 a.m.
Amazing thread
this is a garden vase I did as a study of noise procedural shading and getting it ready for baking out diverse channels
this is a garden vase I did as a study of noise procedural shading and getting it ready for baking out diverse channels
glass rendering and all paths parameter Oct. 29, 2016, 10:49 a.m.
Hi
Please check bellow scene
If I dont have all paths enabled in mantra I see objects under glass black?
I tried mantra glass and my own mantra surface setup as glass
Render is ok with all paths but render times are very long
What is the best strategy for something under glass, water etc.
I dont need caustics so all paths is not necessary for me but it is the only way I see through glass
I had same problem when rendering eyes with cornea over?
Please check bellow scene
If I dont have all paths enabled in mantra I see objects under glass black?
I tried mantra glass and my own mantra surface setup as glass
Render is ok with all paths but render times are very long
What is the best strategy for something under glass, water etc.
I dont need caustics so all paths is not necessary for me but it is the only way I see through glass
I had same problem when rendering eyes with cornea over?
Audio R&D Oct. 26, 2016, 9 a.m.
great stuff and your website and work is amazing!