Bertin david

bdav

About Me

EXPERTISE
Freelancer
INDUSTRY
Advertising / Motion Graphics

Connect

LOCATION
Lyon, France
WEBSITE

Houdini Skills

ADVANCED
Procedural Modeling  | Environments  | Lighting
INTERMEDIATE
Cloth  | Crowds  | Pyro FX  | Fluids  | Destruction FX  | VEX
BEGINNER
Digital Assets  | Character Rigging  | Motion Editing  | Animation  | Hair & Fur  | Muscles  | Solaris  | Mantra  | Karma  | Realtime FX  | PDG

Availability

Not Specified

Recent Forum Posts

Vellum constraint properties animation with expression Oct. 25, 2024, 5:15 p.m.

Oh that makes sense, thanks for answering, i will try : )

Vellum constraint properties animation with expression Oct. 25, 2024, 8:58 a.m.

Hi,
I'm trying to adjust the stiffness of a pin-to-target constraint with an expression : smooth($FF,1,48)



The problem is, it overrides completely the existing stiffness; doing @stiffness*smooth() or stiffness* smooth() doesn't work;

No big deal i thought, i just write in the vex code:
stiffness *= smooth($FF,1,48);
It doesn't work;

Now i figure out, there is 2 differents smooth fonctions: first one doesn't work in vex it seems, very confusing.




Well second smooth doesn't work either ! Any idea what i'm doing wrong? I could use some help here.
Thanks in advance

Pyro threshold vs control field Aug. 20, 2024, 5:55 a.m.

Hi,
In the turbulence/disturbance settings, there is a threshold field and a control field.
Is there any difference between the two? I'm not sure i understand the help file about it.
thanks in advance