Adrian Pan

childadrianpan

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[Open Source] Houdini Mass Zone Graph Translator For Unreal Aug. 11, 2024, 5:06 a.m.



Github Repo Link: https://github.com/AdrianPanGithub/HoudiniMassTranslator [github.com]

Seamless Integration between Houdini Engine and Unreal Mass Zone Graph.
Support both Zone Shape Input and Output
Support Unreal 5.3, 5.4 or later, and Houdini 20.5.278 or later.

And Unlike the citysample toolset, this zone graph translator plugin and rest other tools could Update in Real-Time in the unreal editor within a huge scale.
(Beware that only the unreal plugin is open-sourced)

Is there any way to import SOP Volumes into Copernicus? July 12, 2024, 1:21 a.m.

Tom_SideFx
Have a look at this example here https://www.sidefx.com/contentlibrary/heightfield-textures/ [www.sidefx.com]
Geometry To Layer COP will convert Volumes to COP Layers
I see it, Thank you very much

Is there any way to import SOP Volumes into Copernicus? July 11, 2024, 9:56 a.m.

In Houdini 20.5, Is there any way to import SOP Volumes into Copernicus?