chistof
chistof
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Recent Forum Posts
vellum and angular velocity March 9, 2019, 10:12 p.m.
Hi,
I finally got to put my hands on Vellum and I also found that @w doesn't seem to be taken into the sim as it used to be. Any clue on how to add initial angular velocity now ? Did that change ?
Thanks
Chris
I finally got to put my hands on Vellum and I also found that @w doesn't seem to be taken into the sim as it used to be. Any clue on how to add initial angular velocity now ? Did that change ?
Thanks
Chris
flip distributed sim stuck March 19, 2018, 6:23 a.m.
Thanks Aleksei for your answer,
I did many things I could find in documentation, forums and tutorials. Checking the tracker was one of them though even though I can see it stops during the syncing, it does not help me much finding what I can do to sort it out.
I wonder if it could be a network issue where the router receives a flood of request on some port and ends up blocking it. The route does not seem to give any warning about that though.
I attached a screenshot of the tracker page, this time it went up to frame 26.
I did many things I could find in documentation, forums and tutorials. Checking the tracker was one of them though even though I can see it stops during the syncing, it does not help me much finding what I can do to sort it out.
I wonder if it could be a network issue where the router receives a flood of request on some port and ends up blocking it. The route does not seem to give any warning about that though.
I attached a screenshot of the tracker page, this time it went up to frame 26.
flip distributed sim stuck March 15, 2018, 12:14 p.m.
Hi,
trying to sim FLIP slices through HQueue with two machines to start. The simulation starts then get stuck after sometimes 1, sometimes 10 and more rarely about 30 frames. Most of the time it stops at 10, the result is exactly what I would expect so I wonder what could be happening that makes Houdini get stuck like this.
I found a few similar posts online but with no answer, any element of debugging will be more than welcome.
Cheers
Chris
trying to sim FLIP slices through HQueue with two machines to start. The simulation starts then get stuck after sometimes 1, sometimes 10 and more rarely about 30 frames. Most of the time it stops at 10, the result is exactly what I would expect so I wonder what could be happening that makes Houdini get stuck like this.
I found a few similar posts online but with no answer, any element of debugging will be more than welcome.
Cheers
Chris