Chris Angelius
chrisangelius
About Me
My name is Chris Angelius and I am an award winning Canadian born, Sydney based freelance motion designer and art director.
In 2005 I graduated from the Southern Alberta Institute of Technology (SAIT) with a degree in New Media Production and Design, and in 2010 I graduated from the University of... more
My name is Chris Angelius and I am an award winning Canadian born, Sydney based freelance motion designer and art director.
In 2005 I graduated from the Southern Alberta Institute of Technology (SAIT) with a degree in New Media Production and Design, and in 2010 I graduated from the University of Technology Sydney (UTS) with a degree in Visual Communication.
During my studies I was introduced to the magic of motion design. It has since become my obsession. I have dedicated my career, and more-so, my life to motion graphics and 2D/3D animation. I am constantly striving to up my skill-set and absorb as much information about design practices in a never ending pursuit of design greatness.
I am also a member of an award winning design collective. We collaborate together on both personal and professional projects and are constantly pushing one another to achieve our best work. This has given me a network of peers to lean on for help and to constantly grow with.
Over the course of my career I have worked very hard to become proficient with the following software:
- Adobe After Effects (w/ most plugins)
- Cinema4D (w/ Physical, VRay, Octane, Redshift)
- Houdini (w/ Mantra, Octane, Redshift)
- Substance Painter/Designer
- zBrush
- Unfold3D
- Nuke/BMD Fusion
- Photoshop/Illustrator
I've been fortunate enough to work with some of the most prolific designers and animation studios in the world and am always looking to expand my network and collaborate on projects with studios both locally and remotely.
I also enjoy collaborating on projects with other artists and designers. If you're interested in working together, please feel free to get in touch. I'd love to hear from you.
I'm currently freelancing in Sydney, Australia (as well as remotely) with a view to move to Berlin in the near future. less
EXPERTISE
Freelancer
INDUSTRY
Advertising / Motion Graphics
Houdini Skills
Availability
Not Specified
Recent Forum Posts
Autosave 456.py Jan. 21, 2019, 5:38 p.m.
It's been pointed out that the above snippet is actually hscript and not python but even changing the script to a .cmd file which should allow hscript to be run at launch doesn't actually work.
I'm now using
which defaults autosave to on but would prefer to have the option of enabling it via a popup dialogue at the start of each session.
If anyone has any idea how to code that it would be appreciated.
I'm now using
import hou hou.appendSessionModuleSource('''hou.hscript("autosave on")''')
which defaults autosave to on but would prefer to have the option of enabling it via a popup dialogue at the start of each session.
If anyone has any idea how to code that it would be appreciated.
Autosave 456.py Jan. 20, 2019, 8:16 p.m.
Hi guys,
Trying to get this python script I came across to work in H17.
Console is giving me a syntax error on startup.
Error running Python code:
SyntaxError: ('invalid syntax', ('DUsers/Chris Angelius/Documents/houdini17.0/scripts/456.py', 4, 11, ‘set fullver = `run(\x93version -n\x94)`\n’))
Trying to get this python script I came across to work in H17.
# Ask about turning on Autosave # but only if running interactive Houdini session! set fullver = `run(“version -n”)` set app = `arg($fullver,0)` if(`strcmp($app,“hscript”)` < 0 && `strcmp($app,“rscript”)` < 0 && `strcmp($app,“hbatch”)` < 0) set turnOn = `run(“message -b Yes,No -d 0 Turn on Autosave?”)` if($turnOn == 0) autosave on endif endif
Console is giving me a syntax error on startup.
Error running Python code:
SyntaxError: ('invalid syntax', ('DUsers/Chris Angelius/Documents/houdini17.0/scripts/456.py', 4, 11, ‘set fullver = `run(\x93version -n\x94)`\n’))