Danny Perfect
dansperfect
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Recent Forum Posts
Hqueue Server cresetting $HQROOT WIN 11 PRO Aug. 16, 2022, 8:06 p.m.
Ok I solved this problem myself. So others know using the Launcher ruined my entire installation. It removed the SideFX Labs from Houdini, Its installation of Hqueue Server was uneditable. Once I fully uninstalled launcher reinstalled houdini and hqueue server from the Old Installer exe file I could add Network Folders, my setting in hqnode saved upon restarting the client and rebooting. Everythinc fucntions like it should. The installer is a Houdini Artists worst nightmare. It fights you and makes you completing your work harder. Houdini should scrap it entirely and stop causing so many users across the net auch a headache.
GlueAdjacent not in my rigid shelf tools Aug. 14, 2022, 9:14 p.m.
Can anyone tell me how to find glue adjacent? Its not in my rigid bodies shelf tools and I cant seem to find it anywhere else. I thought maybe it was removed in 19.5 but theres tutorials showing it should be there.
Hqueue Server cresetting $HQROOT WIN 11 PRO Aug. 14, 2022, 9:11 p.m.
Hi all. Hope everyone is doing well. So I have spent all day today getting Hqueue Server up and running on my home network. I was successful after about 8 - 9 hours of configuration changing over and over diagnosing difderent errors everytime I thought it was going to work this time. Either way it works now. My problem is on updating info from server, or restarting client service, or rebooting the hqnode.ini sharedNetwork.mount resets back to \\localhost\hq
As well no matter how hard I try to changeor add a network shared folder through the web browser it always reverts back to normal the second I click save. Is there any way for me to get my settings to stay so I do not have to gp through this for every render?
As well no matter how hard I try to changeor add a network shared folder through the web browser it always reverts back to normal the second I click save. Is there any way for me to get my settings to stay so I do not have to gp through this for every render?