Dan Baciu

dbaciu

About Me

EXPERTISE
Technical Director
INDUSTRY
Film/TV  | Gamedev

Connect

LOCATION
Bucharest, Romania
WEBSITE

Houdini Skills

ADVANCED
Procedural Modeling  | Environments  | Digital Assets  | VEX
INTERMEDIATE
Character Rigging  | Animation

Availability

Not Specified

Recent Forum Posts

Unreal 5 - Houdini Engine - Static meshes April 27, 2022, 8:42 a.m.

Hey peternicolai, haven't been here in a while, I've just seen your answer. Thank you! I'll look into this partition stuff.

Unreal 5 - Houdini Engine - Static meshes April 15, 2022, 11:15 a.m.

Hello guys.
I'm playing with Unreal 5 and Houdini Engine. And I have a problem.
The static meshes produced (or inside, unbaked) by the hda's do not show in game mode.
I have a building generator which places some instances in the scene, static meshes and simple door blueprints.
The blueprints work, the static meshes do not. When I press the "G" only their shadow shows.
When I play, they do not appear at all. Their collisions are there, though. In normal viewport anything is ok.

Best Game Art Asset Entries Sept. 30, 2021, 3:51 p.m.

Sofa

I've decided to enter my VEX Sofa in this competition




This is the link to the project showing the sofa in Unreal
https://drive.google.com/drive/folders/1PCxQLcs3rgrgWFqUPvaV8Is__7TiRIOl?usp=sharing [drive.google.com]