Gaz Bushell

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Can't dirty and cook, PDG for Unity Terrain 2020.3.34f1 Nov. 7, 2022, 10:05 a.m.

Hi guys I'm having the same issue. Has anyone found a work around? I need the other layers for texturing.

I feel like I used to be able to have more than the Height and Mask layers, but updated recently so is this a new bug?

Also I'm getting an error in the unity console -

Assertion failed on expression: 'spResult == PixelAccessReturnCode::kOk'
UnityEngine.TerrainData:SetAlphamaps (int,int,single)

Cheers for any help