fixxorion
fixxorion
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Recent Forum Posts
Rigid Body Constraints Sept. 20, 2003, 1:50 p.m.
Hi everyone,
I'm playing with rigid body dynamics right now, but I'm having some problems getting the constraints to work. No matter how I set it up, it doesn't seem to work. Can someone please give me an example or something on how to do it?
Thanks,
fixxorion
I'm playing with rigid body dynamics right now, but I'm having some problems getting the constraints to work. No matter how I set it up, it doesn't seem to work. Can someone please give me an example or something on how to do it?
Thanks,
fixxorion
Set Driven Key July 15, 2003, 5:31 p.m.
Hi all,
This should be a fairly easy question. How would I go about setting up a Set Driven Key 0like you'd find in Maya? In other words, an attribute drives the input of a graph and the output of that graph drives another attribute. How would I do this?
Thanks in advance,
fixxorion
This should be a fairly easy question. How would I go about setting up a Set Driven Key 0like you'd find in Maya? In other words, an attribute drives the input of a graph and the output of that graph drives another attribute. How would I do this?
Thanks in advance,
fixxorion
Sticking particles to an Object June 22, 2003, 10:49 p.m.
Thank you for your efforts, but…
I've watched those videos, but they are just throwing particles onto an object and having them slide off. How are you supposed to have them stick to an object if they're already on the object and have no velocity?
I want to generate a particle from the surface having it stick to it and then control its movement along the surface. This is VERY easy to do in Maya: simply generate the particle and have the surface as a goal. Then you can manipulate the particle's goalU and goalV properties to control the particles flow over the surface.
Thanks,
fixxorion
I've watched those videos, but they are just throwing particles onto an object and having them slide off. How are you supposed to have them stick to an object if they're already on the object and have no velocity?
I want to generate a particle from the surface having it stick to it and then control its movement along the surface. This is VERY easy to do in Maya: simply generate the particle and have the surface as a goal. Then you can manipulate the particle's goalU and goalV properties to control the particles flow over the surface.
Thanks,
fixxorion