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Recent Forum Posts

OpenGL Refraction? Oct. 15, 2020, 5:48 p.m.

Yeah, EEVEE for Houdini would be awesome.
In the 18.5 presentation I saw a few OpenGL improvements which gives me some hope …

OpenGL Refraction? Oct. 13, 2020, 11:26 p.m.

Don't want to believe that, maybe with a custom GLSL shader? It's so simple in Unreal Engine …

OpenGL Refraction? Oct. 13, 2020, 5:37 p.m.

Is it actually possible to visualise glass refraction with OpenGL in the viewport?