gadfly16
gadfly16
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Recent Forum Posts
Re-referencing assets Feb. 20, 2023, 10:48 a.m.
Hi,
Is it possible to re-reference an asset in a scene in Solaris? I mean somebody authored a usd file with positions of assets but later we would like to change these references to point to another USD file while keeping the transform information on the node. Is this possible or it's against the logic of USD?
Thanks,
Mate
Is it possible to re-reference an asset in a scene in Solaris? I mean somebody authored a usd file with positions of assets but later we would like to change these references to point to another USD file while keeping the transform information on the node. Is this possible or it's against the logic of USD?
Thanks,
Mate
Exporting point deformation into referencable layer Feb. 13, 2023, 10:08 a.m.
Dear Friends,
Is there a way to deform a geometry with a SOP Modify node and export only the point deformation data into a layer that can be referenced back on the base geometry to make it deform? For some reason the deformation gets applied if I sublayering this layer onto the base geometry but not if I use referencing.
Thanks,
Mate
Is there a way to deform a geometry with a SOP Modify node and export only the point deformation data into a layer that can be referenced back on the base geometry to make it deform? For some reason the deformation gets applied if I sublayering this layer onto the base geometry but not if I use referencing.
Thanks,
Mate
Applying point transforms effectively Jan. 24, 2023, 9:29 a.m.
Ok. I got it. I have to delete the attributes that I don't want to store in the deformation layer. Kind of obvious. SOP Modify is only a wrapped SOP Import with some predefined inputs.
Thanks anyway,
Mate
Thanks anyway,
Mate