radovanMilosevic3d .
ginodauri
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Recent Forum Posts
Ocean Splash - Flip Simulation July 3, 2019, 6:39 p.m.
Hi
This is my last simulation in houdini.
Learning new ww solver.
Any comments welcome
This is my last simulation in houdini.
Learning new ww solver.
Any comments welcome
Cpu Opencl 7820x problem? Oct. 16, 2017, 9:31 a.m.
Hi
I have problem running opencl on 7820x cpu.
I got error message:
OpenCL Exception: Could not create OpenCL device of type (HOUDINI_OCL_DEVICETYPE): CPU on platform vendor (HOUDINI_OCL_VENDOR): Intel(R) Corporation. The built-in CPU driver may not support your CPU (-2)
I tried to install opencl drivers from intel website 16.1.1 , 16.1 , 15.1 but no luck.
windows 8.1
Houdini 16.0.557
Thanks
I have problem running opencl on 7820x cpu.
I got error message:
OpenCL Exception: Could not create OpenCL device of type (HOUDINI_OCL_DEVICETYPE): CPU on platform vendor (HOUDINI_OCL_VENDOR): Intel(R) Corporation. The built-in CPU driver may not support your CPU (-2)
I tried to install opencl drivers from intel website 16.1.1 , 16.1 , 15.1 but no luck.
windows 8.1
Houdini 16.0.557
Thanks
Bullet Bendable Constraints Dec. 7, 2016, 5:09 p.m.
Hi
Yes , some geometry is concave , but this is trade off…
For me it is more important to have that look in pieces , with little interpenetration , than to have voronoi like cutting shapes with no penetration.
Probably best thing , is to do convex decomposition for concave pieces etc , this is subject that i will explore in future.
Yes , some geometry is concave , but this is trade off…
For me it is more important to have that look in pieces , with little interpenetration , than to have voronoi like cutting shapes with no penetration.
Probably best thing , is to do convex decomposition for concave pieces etc , this is subject that i will explore in future.