Takuma Miyamoto
gupon
About Me
EXPERTISE
Generalist
Houdini Skills
INTERMEDIATE
Procedural Modeling | Digital Assets | Motion Editing | Animation | VEX
Availability
I am available for Freelance Work
Recent Forum Posts
Vulkan Viewport and macOS silicon ? July 13, 2024, 11:01 p.m.
Also +1 on this.
Migration to Vulkan in other softwares (such as TouchDesigner) is turning out really great on macOS.
Of course, native Metal support would be ideal, but I believe Houdini can achieve something similar.
Currently, the viewport in macOS lacks many of its functionalities or has very poor quality.
(like blooms, ambient occlusion, casting shadows)
I somehow believed that the 20.5 Vulkan update aims to address these issues and bring parity with the PC...
I'm genuinely looking forward to future support on this.
Migration to Vulkan in other softwares (such as TouchDesigner) is turning out really great on macOS.
Of course, native Metal support would be ideal, but I believe Houdini can achieve something similar.
Currently, the viewport in macOS lacks many of its functionalities or has very poor quality.
(like blooms, ambient occlusion, casting shadows)
I somehow believed that the 20.5 Vulkan update aims to address these issues and bring parity with the PC...
I'm genuinely looking forward to future support on this.
Houdini 20.5 is out for grab! July 11, 2024, 1:28 a.m.
johnmatherOh no... But thank you for making it clear.
Vulkan is unfortunately not supported on Apple silicon at this time due to macOS lacking native Vulkan support. We hope to change this in a future version.
Really hoping to see this in future!
Houdini 20.5 is out for grab! July 10, 2024, 11:30 p.m.
I found Vulkan not selected by default, even not selectable in preferences.
Is it because of my Mac environment?(M2 Ultra)
I couldn't find anything written about this limitation.
**
TBH, I was really looking forward about Vulkan update in 20.5, since there was significant difference in viewport between PC and Mac.
(such as enabling bloom FX, quality of shadows and ambient occlusion, etc...)
Is it because of my Mac environment?(M2 Ultra)
I couldn't find anything written about this limitation.
**
TBH, I was really looking forward about Vulkan update in 20.5, since there was significant difference in viewport between PC and Mac.
(such as enabling bloom FX, quality of shadows and ambient occlusion, etc...)