Haining SoS
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Can't fill object with Flip fluid above the emitter Nov. 2, 2022, 11:20 p.m.
HammerHeadCatset 10 scale divergence volume
Has something changed? I can't get this to work.
I'm trying to create an infinity fountain that fills up and spills over the edges into a second plunge pool. I can't get the liquid to fill up past the emitter.
I've used the shelf tool "Expand from objects" and activated divergence. I've looked at a couple of scene files that do exactly this but I can not get this to work in my file. It looks like the tools have changed.
I'd love some help on this one!!
I really want to do more fluid sims in the future.
I've attached my file so you can take a look and tell me how stupid I am!!
Thanks