helloworld
helloworld
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Recent Forum Posts
Pyro flip interaction May 19, 2014, 7:11 a.m.
Awesome as always eetu
but is there a way where we can use some attribute and calcuate volume nodes in sop levels and then do something in dops
but is there a way where we can use some attribute and calcuate volume nodes in sop levels and then do something in dops
Pyro flip interaction May 19, 2014, 6:28 a.m.
How can i make the pyro disturb the flip motion.Should i use the vel of pyro and plug in the post solve of the flip or do I need to anything using the volume nodes at the sop level.Which field or volume do i need to modify from and to? would be great if someone helps in this.Cheers
Layered shader in Houdini? Oct. 4, 2012, 6:22 a.m.
two sided vop?