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Recent Forum Posts
Labs Flowmap Visualize Viewport Shader Doesn't Work April 18, 2024, 11:17 a.m.
Adding “vec3 coat_color, float sheen_intensity, float sheen_rough, vec3 sheen_color”
into HOUassignOutputs after “coat_rough” can fix the issue.
into HOUassignOutputs after “coat_rough” can fix the issue.
Flowmap does not work for me beyond Houdini 19 April 18, 2024, 11:17 a.m.
Adding “vec3 coat_color, float sheen_intensity, float sheen_rough, vec3 sheen_color”
into HOUassignOutputs after “coat_rough” can fix the issue.
into HOUassignOutputs after “coat_rough” can fix the issue.
GLSL density raymarching example Aug. 29, 2020, 7:31 a.m.
Get rid of the visual artifacts by disabling mipmapping