Pablo Hdez-M. Saiz
homeless3d
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Recent Forum Posts
Musculoskeleton and character mesh are different Oct. 6, 2023, 10:27 a.m.
This workflow is awesome and very important if you want to have a good muscle template already setup and use it for several creatures.
Thanks John for pointing us in the right direction.
Thanks John for pointing us in the right direction.
Radial Gravity Oct. 16, 2014, 5:43 a.m.
Thanks a lot. This is exactly what I wanted.
Cheers !
Cheers !
Radial Gravity Oct. 15, 2014, 1:18 p.m.
Hello all.
I would like to design a radial gravity force field to manage a bunch of rocks attracted by a point. The reason I need a radial gravity is because I want to compute the mass of each piece for the interaction between them BUT I dont want the mass taked into account by the force. I tryed a radial field with a magnet force driven by a metaball but it didn´t work: little pieces are accelerated faster than bigger ones. Anyone has a clue how to design the radial gravity witch doesn´t take into account the mass of the RBD´s?
Thanks in advance.
I would like to design a radial gravity force field to manage a bunch of rocks attracted by a point. The reason I need a radial gravity is because I want to compute the mass of each piece for the interaction between them BUT I dont want the mass taked into account by the force. I tryed a radial field with a magnet force driven by a metaball but it didn´t work: little pieces are accelerated faster than bigger ones. Anyone has a clue how to design the radial gravity witch doesn´t take into account the mass of the RBD´s?
Thanks in advance.