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Recent Forum Posts
rsLightDome HRR error Feb. 2, 2025, 11:07 a.m.
When I add an HDR texture to an rsdomelight I get an error. See attached image.
Any pointers as to why I am getting the error appreciated

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Any pointers as to why I am getting the error appreciated
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Exporting objects with Displacement Map data March 14, 2024, 6:04 a.m.
Attached is a screenshot of a sphere deformed in Houdini/Redshift.
When I export as an FBX file none of the Redshift data is exported. I assume this is because the displacement is done at the rendering level, not the physical object level.
My problem is I need the object to be physically displaced for 3D Printing.
I can of course use the mountain node at the object level, but this is basic compared to the Fresnel, noise, and Displacement nodes at the material level.
Is there a way to export the object with the Redshift displacement date baked or can I do this at the object level differently so that the object is physically deformed for 3D Printing?

When I export as an FBX file none of the Redshift data is exported. I assume this is because the displacement is done at the rendering level, not the physical object level.
My problem is I need the object to be physically displaced for 3D Printing.
I can of course use the mountain node at the object level, but this is basic compared to the Fresnel, noise, and Displacement nodes at the material level.
Is there a way to export the object with the Redshift displacement date baked or can I do this at the object level differently so that the object is physically deformed for 3D Printing?
RedShift/Houdini - Displacement/Normal Maps Help March 12, 2024, 3:02 p.m.
OK I worked it out. I needed to add a material node with the imported file/object.
Colour issue solved
Colour issue solved