izno
izno
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Recent Forum Posts
export geometry April 27, 2007, 4:05 a.m.
If you want to export NURBS to maya open the u and v. then convert to mesh then to poly. save as .obj and load into Maya. Convert to NURBS and close u and v.
easy!
wow… nice!
Thanks for all tips. Actually having mesh as separate objects could help the process of my design. Is it possible for any of you giving me a short tutorial in the workflow?
Thanks
export geometry April 26, 2007, 10:53 a.m.
Is the poly export from Houdini same as mesh?
In that case Rhino dose suport that. I can open it but it's not a nice geometry…
Thanks
//
In that case Rhino dose suport that. I can open it but it's not a nice geometry…
Thanks
//
export geometry April 26, 2007, 7:53 a.m.
Hi,
Is there a way to export the geometry properly as Nurbs or Mesh to other packages?
I would like to generate geometry in Houdini and then export it to other software like Rhino or Maya. What is the best way of exporting the geometry from Houdini?
By right click and save Geometry I’ll get the geometry out but opening a .obj file in Rhino is a group of F..KD-up mesh!
Thanks
//
Is there a way to export the geometry properly as Nurbs or Mesh to other packages?
I would like to generate geometry in Houdini and then export it to other software like Rhino or Maya. What is the best way of exporting the geometry from Houdini?
By right click and save Geometry I’ll get the geometry out but opening a .obj file in Rhino is a group of F..KD-up mesh!
Thanks
//