jackyu00
jackyu00
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Recent Forum Posts
Houdini crowds and USD workflow July 20, 2024, 2:28 a.m.
I can import USD with instanced SkelRoots from Houidni into Maya successfully, but I can't make the same USD work properly in Unreal Engine. I tried both UE5.3 and 5.4, all I got is a huge t-pose mesh and missing skeleton.
Has anyone export Houdini crowd as USD to UE successfully?
Has anyone export Houdini crowd as USD to UE successfully?
FETarget constraint collision problem June 2, 2017, 9:03 a.m.
Hi all,
I have some problem about FEM collision.
In the attached image, the red-inside part is my input target geometry and is constrained by “FETarget constraint”.
When the target geometry moves very fast, my solid object penetrate itself.
I have tried to turn on “collision with connected components” and also increase collision sub-step of FE solver, but it didn't work. Dose anyone has good solution to improve that? Thanks.
I have some problem about FEM collision.
In the attached image, the red-inside part is my input target geometry and is constrained by “FETarget constraint”.
When the target geometry moves very fast, my solid object penetrate itself.
I have tried to turn on “collision with connected components” and also increase collision sub-step of FE solver, but it didn't work. Dose anyone has good solution to improve that? Thanks.