Jed Frechette

jedfrechette

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what happened to the Houdini 21 post? Oct. 15, 2024, 1:29 p.m.

BabaJ
raincole
In other words, SideFX doesn't value indie users and doesn't want to hear their opinions.

As an Indie user myself - my experience is the exact opposite.
I've gotten so much help over the years from Support, unlike so many other software venders; SideFX has been tops in my experience.
Same here. We're not small enough to be "Indie" but with only a handful of licenses we're definitely not a "big" customer either. Of all the software vendors I've dealt with in multiple industries for the last 20+ years of my professional life SideFX is my gold standard. There's always room for improvement, but they are more responsive and have better systems in place for collecting user feedback than almost anyone else I've dealt with. Sure, I've got RFEs that were never implemented, but I've also reported bugs that were fixed in less than 24 hours, so I really don't have any complaints.

Houdini design update May 4, 2023, 12:23 p.m.

timurproko
For instance, having many thin separators between windows is an outdated approach to UI design.

Out of curiosity, what is the issue with this approach? Is it entirely stylistic or does it introduce functional problems and if so what are the more modern solutions to those problems?

eikonoklastes
timurproko
mess
for someone with so much design experience, you should understand that presenting a massive clot of text like this makes it extremely tedious to read.
You mean a post consisting of paragraphs containing 2-4 sentences each? I'm not sure I agree with the post's conclusions but calling its text a "mess" seems like a weird criticism.

Houdini 20 Rumors Dec. 3, 2022, 4:25 p.m.

lmnoc1
Consolidation and simplification are the keys!

I'm pretty sure the only node anyone actually needs is an Attribute Wrangle. That would certainly simplify the network UI, although it probably wouldn't make Houdini much easier to use.