Doyeon Kim
kdy7991
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Recent Forum Posts
exporting a geometry as one combined piece March 30, 2021, 1:28 p.m.
Howdy,
I've been working on creating a piece that can be repeated to fill space using voronoi. I used line and resample nodes to create the framework and used voronoifracture and rbdcluster to create the shape. I used blast to separate the main piece I need(the_piece) for the repeating process. I tried to test that if the piece can actually fills up the whole space by using boolean subtract with a box. However, There are many slices/faces remained as in the image that shows the surface of the pieces are not fully closed and combined together. I would really appreciate your help. Thank you!
I've been working on creating a piece that can be repeated to fill space using voronoi. I used line and resample nodes to create the framework and used voronoifracture and rbdcluster to create the shape. I used blast to separate the main piece I need(the_piece) for the repeating process. I tried to test that if the piece can actually fills up the whole space by using boolean subtract with a box. However, There are many slices/faces remained as in the image that shows the surface of the pieces are not fully closed and combined together. I would really appreciate your help. Thank you!
RBD simulation on an animated object Nov. 29, 2020, 1:17 a.m.
Hello, I've been working on an RBD simulation on an animated human object, but I'm having a problem blending between the animating geometry and the active simulation. Since it did not work in a SOP Solver, I tried using a Solver outside of the DOP in order to manually update the @deforming and @active attributes. However, that did not work either. I'm wondering if there was an issue in the way I was packing the geometry, or maybe in the way I was assigning the attributes. I would really appreciate your help. Thank you!
Since the file was too large, I'm sharing the link where you can download the file.
https://drive.google.com/file/d/1Cs8SbuiUx_Kl7CJKTK6X1JQP7_N8a0e5/view [drive.google.com]
Since the file was too large, I'm sharing the link where you can download the file.
https://drive.google.com/file/d/1Cs8SbuiUx_Kl7CJKTK6X1JQP7_N8a0e5/view [drive.google.com]
RBD simulation on an animated object Nov. 24, 2020, 9:03 p.m.
Hello, I've been working on an RBD simulation on an animated human object, but I'm having a problem blending between the animating geometry and the active simulation. Since it did not work in a SOP Solver, I tried using a Solver outside of the DOP in order to manually update the @deforming and @active attributes. However, that did not work either. I'm wondering if there was an issue in the way I was packing the geometry, or maybe in the way I was assigning the attributes. I would really appreciate your help. Thank you!
Since the file was too large, I'm sharing the link where you can download the file.
https://drive.google.com/file/d/1Cs8SbuiUx_Kl7CJKTK6X1JQP7_N8a0e5/view?usp=sharing [drive.google.com]
Since the file was too large, I'm sharing the link where you can download the file.
https://drive.google.com/file/d/1Cs8SbuiUx_Kl7CJKTK6X1JQP7_N8a0e5/view?usp=sharing [drive.google.com]