lemple
lemple
About Me
Connect
LOCATION
Not Specified
WEBSITE
Houdini Skills
Availability
Not Specified
Recent Forum Posts
Vertex Animation Textures ROP 2.0 Released April 30, 2020, 11:03 a.m.
Mines a windows system with a nvidia GeForce gtx 980 which isnt too bad. You think it might just be an issue with my machine? If I was back at the office I would test on there more powerful machines to see if its a hardware issue. By allow editing of contents and stepping through, the crash seems to occur in vat_RBD/objects/debug/rigid_vertex_shader. Il give a go exporting this to see that despite the crash that it still runs in Unreal.
EDIT:
Yeah was able to export and bring into Unreal just fine. So the issue seems to be only related to the debug view on my side. Which although makes things slightly more difficult in terms of precision checking, at least it doesn't seem to affect the exporting the effect to Unreal.
EDIT:
Yeah was able to export and bring into Unreal just fine. So the issue seems to be only related to the debug view on my side. Which although makes things slightly more difficult in terms of precision checking, at least it doesn't seem to affect the exporting the effect to Unreal.
Vertex Animation Textures ROP 2.0 Released April 30, 2020, 9:50 a.m.
Attached the hip file with my cube example. In terms of objects its 50 pieces which isn't much but like you said that with a high poly count you could run into precision issues.
Let me know what you find.
Let me know what you find.
Houdini RBD to Unreal VAT issues April 30, 2020, 6:03 a.m.
Hey Mike,
Responded to you in the other thread.
For anyone else seeing this and having issues this thread has a lot of debug questions answered along with this one.
https://www.sidefx.com/forum/topic/68930/?page=4#post-310147 [www.sidefx.com]
Thanks again for your help Mike
Cheers
Phil
Responded to you in the other thread.
For anyone else seeing this and having issues this thread has a lot of debug questions answered along with this one.
https://www.sidefx.com/forum/topic/68930/?page=4#post-310147 [www.sidefx.com]
Thanks again for your help Mike
Cheers
Phil