luoqiulin
luoqiulin
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merge two usd files except some attributes Dec. 14, 2024, 11:39 p.m.
Hi,
here are two usd files a.usd and b.usd.both have same obj paths: "/sphere". i want b.usd merge to a.usd. overwrite a.usd's attributes,but keep some attributs of a.usd.
if b.usd does not have any attributes i don't want to overwrite, of course it will keep a.usd's attributes. so how can i remove attributes in solaris or any way to choose merge opptions?
thank you!
here are two usd files a.usd and b.usd.both have same obj paths: "/sphere". i want b.usd merge to a.usd. overwrite a.usd's attributes,but keep some attributs of a.usd.
if b.usd does not have any attributes i don't want to overwrite, of course it will keep a.usd's attributes. so how can i remove attributes in solaris or any way to choose merge opptions?
thank you!
The CPU usage is low due to network transmission bottlenecks Oct. 20, 2024, 6:05 a.m.
Heileifit happened even no textures, bgeo caches will cause this problem too.
HOUDINI_TEXTURE_DISK_CACHE
The CPU usage is low due to network transmission bottlenecks Oct. 17, 2024, 7:47 p.m.
When the cache of my rendered scene is too large, loading files causes network congestion, which is understandable. The problem is that after loading the scene for a long time, the CPU becomes lazy and only has single-core rendering, which results in rendering time tens of times longer than normal! How do I make the CPU multi-core rendering after loading the scene?
Karma or arnold has the same problem!
Karma or arnold has the same problem!