matissebolduc
matissebolduc
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Best way to simulate water in a bucket? July 12, 2024, 3:20 p.m.
So I have a shot in a project of mine where there is a bucket filled with water being carried and the water is sort of sloshing around, kinda like real water would. What is the best way to achieve something like this inside Houdini if time and performances (as in computer specs) aren't an issue?