Greg Medendorp
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Game Tools | AliceVision March 22, 2020, 11:02 p.m.
I've been getting this error:
I've found that if I put in a different project name on the initialize tab, then it runs fine.
running Houdini 18.0.348 with AliceVision 2.2.0
Traceback (most recent call last):
File "<stdin>", line 1, in <module>
File "opdef:/labs::Sop/av_photogrammetry::3.0?PythonModule", line 4, in ManualCook
File "opdef:/labs::Sop/av_initialize::3.0?PythonModule", line 71, in cookNode
File "C:/PROGRA~1/SIDEEF~1/HOUDIN~1.348/houdini/python2.7libs\hou.py", line 11368, in cook
return _hou.Node_cook(*args, **kwargs)
OperationFailed: The attempted operation failed.
Error while cooking.
I've found that if I put in a different project name on the initialize tab, then it runs fine.
running Houdini 18.0.348 with AliceVision 2.2.0
Scatter node not passing local variable Dec. 16, 2016, 6:53 p.m.
I've been watching this video Rock Genneration Lesson 6 [sidefx.com]
and trying to follow along in Houdini 15.5.
Basically, an attribute create node is applied to a grid, to create a falloff variable. Then a paint node is added to paint values into the created attribute on the points on the grid. However when the attribute created as a local variable and then run through a scatter node the local variable seems to no longer be passed down so when it is run into the copy node it no longer recognizes the $FALLOFF. Does anyone know if there a workaround for this?
and trying to follow along in Houdini 15.5.
Basically, an attribute create node is applied to a grid, to create a falloff variable. Then a paint node is added to paint values into the created attribute on the points on the grid. However when the attribute created as a local variable and then run through a scatter node the local variable seems to no longer be passed down so when it is run into the copy node it no longer recognizes the $FALLOFF. Does anyone know if there a workaround for this?
finding angle to previous and next points on a curve March 10, 2014, 12:15 a.m.
I have a problem where I have a polygonal curve that I am using to define a castle wall, there is a straight wall segment between the points and a castle tower at each point. what I think I want to do is find the angle (I guess in world co-ordinate) to the previous and next points. I have a door way that is cut out of the tower at the top of the wall, and I want to rotate the hole with a stamped value so that the hole is then pointed at the next (or previous) point and aligned with the wall so the doorway is aligned with the wall. Any suggestions on an expression to find the angle to the next point?